Evolutions pokemon blazed glazed. Posted by 3 years ago. Evolutions pokemon blazed glazed. I need some informations about pokemon evolving. Well I could be wrong, but I don’t think the early difficulty spike was intentional in Pokemon Glazed like it was in STALKER. Getting the difficulty/level curve smooth in Pokemon games seems to be a big challenge that even the official games struggle with because Pokemon level up at different rates and give different amounts of experience points when defeated.
I played through Pokemon Glazed last summer and it is the first Pokemon ROM hack I’ve played. I originally intended to write a full review of Glazed, but given how long my review of Pokemon Light Platinum turned out, I decided to just focus on the difficulty curve aspect of it. However, I will note that Glazed is a very well done ROM hack and I would highly recommend checking it out if you like Pokemon games.
Just to give a little background first, Pokemon Glazed has three regions: a new one called Tunod, a remake of Johto, and a smaller region called Rankor. It also has rematches for most of the trainers, including gym leaders and Elite Fours & Champions.
My difficulty curve covering the main parts of Pokemon Glazed. The beginning is pretty tough, then after some grinding my Pokemon caught up and the rest of the game was easy until the very end for the Johto Elite Four & Champion rematch. The two spikes in the middle represent the Tunod E4 and Johto E4 first rounds.
Pokemon Glazed Evolution Guide Pokemon
Anyway, Pokemon Glazed was pretty difficult at the beginning of the game. By the time I got to the third or fourth town or thereabouts, I really had to start grinding significantly to catch my Pokemon up to the levels of the trainers. Fortunately, the trainer rematches helped make grinding faster and less boring (since beating the trainer Pokemon gives more experience than wild Pokemon), so I think rematches was a really effective feature to add from a design standpoint.
After getting past the first two or three gyms, the difficulty level got much easier and I was able to cruise through the rest of the game without many hitches. See full list on makemkv.com. Glazed is very long for a Pokemon game, so starting around the middle of the game the easiness actually made it get a little boring, but I still kept up enough interest to continue. This is not unusual in Pokemon games though; in almost every Pokemon game I’ve played – official and hacked ones – I get bored after beating the first Elite Four & Champion, so considering how long Glazed is, the fact that I still kept my interest is pretty good. One design choice that made the game more difficult and interesting is that the Tunod E4 Pokemon teams are based on color instead of type. Typically in Pokemon games the E4 teams are based on type, so you can usually pick one or two Pokemon that are super effective against a team and clean up; however, Glazed requires you to be more strategic in which Pokemon you use for each battle because the teams are more varied.
At the very end of the game, the difficulty level spiked up again when I rematched the Johto E4 because all their Pokemon hold leftovers, which restores their health a little bit each turn. In my opinion this actually felt like a bit of a cheap and unnecessary way of raising the difficulty, so if I was the designer of Glazed I probably would not have added that feature.
Pokemon Glazed Evolution Guide Apk
Although I would prefer that the beginning be a little easier and the middle be a little harder, overall I found the difficulty of Pokemon Glazed to be within my flow bounds since I never got bored or frustrated enough to lose interest.